Process
Process
The design process is not strictly linear; it's hybrid asynchronous in the context of today's modern product design - this is not like traditional manufacturing processes, which is an end-to-end (before the next process began, a task must fulfill beforehand). A particular design activity may appear elsewhere in the process in parallel to solve a specific problem, like a design system that can be an on-going activity from the start to the end. It's an open-loop framework where the lifecycle of design is being managed, monitored, and optimized until it's achieved its desired goals and outcome. Having said that, the design will never be done during its course.
Different factors that are continually affecting the design, as well as the process within, I called these factors 6T, namely TECHNOLOGY, TEAMS, TOOLS, TRADES, TRENDS, and TASKS. In order to safeguard the process; the designer(s) must be kept things always in check, ensuring every member of the team aligned on the same page, ability to oversight ins and outs, foresee outcomes, and allows flexibility with a certain degree of control.
The design process is not strictly linear; it's hybrid asynchronous in the context of today's modern product design - this is not like traditional manufacturing processes, which is an end-to-end (before the next process began, a task must fulfill beforehand). A particular design activity may appear elsewhere in the process in parallel to solve a specific problem, like a design system that can be an on-going activity from the start to the end. It's an open-loop framework where the lifecycle of design is being managed, monitored, and optimized until it's achieved its desired goals and outcome. Having said that, the design will never be done during its course.
Different factors that are continually affecting the design, as well as the process within, I called these factors 6T, namely TECHNOLOGY, TEAMS, TOOLS, TRADES, TRENDS, and TASKS. In order to safeguard the process; the designer(s) must be kept things always in check, ensuring every member of the team aligned on the same page, ability to oversight ins and outs, foresee outcomes, and allows flexibility with a certain degree of control.
The design process is not strictly linear; it's hybrid asynchronous in the context of today's modern product design - this is not like traditional manufacturing processes, which is an end-to-end (before the next process began, a task must fulfill beforehand). A particular design activity may appear elsewhere in the process in parallel to solve a specific problem, like a design system that can be an on-going activity from the start to the end. It's an open-loop framework where the lifecycle of design is being managed, monitored, and optimized until it's achieved its desired goals and outcome. Having said that, the design will never be done during its course.
Different factors that are continually affecting the design, as well as the process within, I called these factors 6T, namely TECHNOLOGY, TEAMS, TOOLS, TRADES, TRENDS, and TAKS. In order to safeguard the process; the designer(s) must be kept things always in check, ensuring every member of the team aligned on the same page, ability to oversight ins and outs, foresee outcomes, and allows flexibility with a certain degree of control.
The design process is not strictly linear; it's hybrid asynchronous in the context of today's modern product design - this is not like traditional manufacturing processes, which is an end-to-end (before the next process began, a task must fulfill beforehand). A particular design activity may appear elsewhere in the process in parallel to solve a specific problem, like a design system that can be an on-going activity from the start to the end. It's an open-loop framework where the lifecycle of design is being managed, monitored, and optimized until it's achieved its desired goals and outcome. Having said that, the design will never be done during its course.
Different factors that are continually affecting the design, as well as the process within, I called these factors 6T, namely TECHNOLOGY, TEAMS, TOOLS, TRADES, TRENDS, and TASKS. In order to safeguard the process; the designer(s) must be kept things always in check, ensuring every member of the team aligned on the same page, ability to oversight ins and outs, foresee outcomes, and allows flexibility with a certain degree of control.
The design process is not strictly linear; it's hybrid asynchronous in the context of today's modern product design - this is not like traditional manufacturing processes, which is an end-to-end (before the next process began, a task must fulfill beforehand). A particular design activity may appear elsewhere in the process in parallel to solve a specific problem, like a design system that can be an on-going activity from the start to the end. It's an open-loop framework where the lifecycle of design is being managed, monitored, and optimized until it's achieved its desired goals and outcome. Having said that, the design will never be done during its course.
Different factors that are continually affecting the design, as well as the process within, I called these factors 6T, namely TECHNOLOGY, TEAMS, TOOLS, TRADES, TRENDS, and TASKS. In order to safeguard the process; the designer(s) must be kept things always in check, ensuring every member of the team aligned on the same page, ability to oversight ins and outs, foresee outcomes, and allows flexibility with a certain degree of control.
3 project modes
3 project modes
3 project modes
3 PROJECT MODES
Un:design
Un:design
Un:design
Un:design
Un:design
To study and analyze an existing concept or design to come up with strategies and recommendations. It can be a pure consultation with no actual design work needed. It involves deconstruction, optimization, and refactoring. Fixes range from microcomponents to system.
To study and analyze an existing concept or design to come up with strategies and recommendations. It can be a pure consultation with no actual design work needed. It involves deconstruction, optimization, and refactoring. Fixes range from microcomponents to system.
To study and analyze an existing concept or design to come up with strategies and recommendations. It can be a pure consultation with no actual design work needed. It involves deconstruction, optimization, and refactoring. Fixes range from microcomponents to system.
To study and analyze an existing concept or design to come up with strategies and recommendations. It can be a pure consultation with no actual design work needed. It involves deconstruction, optimization, and refactoring. Fixes range from microcomponents to system.
To study and analyze an existing concept or design to come up with strategies and recommendations. It can be a pure consultation with no actual design work needed. It involves deconstruction, optimization, and refactoring. Fixes range from microcomponents to system.
New design
New design
New design
Projects that will need to design its product or services from scratch based on business requirements and goals. In some cases, business requirements are yet to define by the design team and stakeholders upon kickoff of the project. Relatively, it's a new product or business.
Projects that will need to design its product or services from scratch based on business requirements and goals. In some cases, business requirements are yet to define by the design team and stakeholders upon kickoff of the project. Relatively, it's a new product or business.
Projects that will need to design its product or services from scratch based on business requirements and goals. In some cases, business requirements are yet to define by the design team and stakeholders upon kickoff of the project. Relatively, it's a new product or business.
Projects that will need to design its product or services from scratch based on business requirements and goals. In some cases, business requirements are yet to define by the design team and stakeholders upon kickoff of the project. Relatively, it's a new product or business.
Projects that will need to design its product or services from scratch based on business requirements and goals. In some cases, business requirements are yet to define by the design team and stakeholders upon kickoff of the project. Relatively, it's a new product or business.
Re:design
Re:design
Re:design
Existing products that need to redesign based on business requirements. The complexity ranges from fixes to overhaul. The redesign applies to products that are pivoting or need to update their products in terms of look and feel or to improve their overall UX.
Existing products that need to redesign based on business requirements. The complexity ranges from fixes to overhaul. The redesign applies to products that are pivoting or need to update their products in terms of look and feel or to improve their overall UX.
Existing products that need to redesign based on business requirements. The complexity ranges from fixes to overhaul. The redesign applies to products that are pivoting or need to update their products in terms of look and feel or to improve their overall UX.
Existing products that need to redesign based on business requirements. The complexity ranges from fixes to overhaul. The redesign applies to products that are pivoting or need to update their products in terms of look and feel or to improve their overall UX.
Existing products that need to redesign based on business requirements. The complexity ranges from fixes to overhaul. The redesign applies to products that are pivoting or need to update their products in terms of look and feel or to improve their overall UX.
Introducing "Process 4D"
Introducing "Process 4D"
Introducing "Process 4D"
Introducing
"Process 4D"
Introducing "Process 4D"
Discovery
Discovery
Discovery
Discovery
Discovery
Design
Design
Design
Design
Design
Delivery
Delivery
Delivery
Delivery
Delivery
Documentation
Documentation
Documentation
Documentation
Documentation
Discovery
Discovery
Discovery
Discovery
Discovery
Getting to know
Getting to know
Getting to know
Getting to know
Getting to know
My process gathers existing programs and initiatives, stakeholder input, existing customer/UX research, and industry trends into high-quality designs.
I run collaborative work sessions to gain a deep understanding of your brand and product. This approach accelerates the strategic process in general and builds consensus throughout the entire engagement.
Together, using a fast-paced, usability centric, and facilitated framework, we define and prioritize product needs, define the brand, surface actionable insights, make strategic recommendations and produce tangible results that can be deployed within your organization.
My process gathers existing programs and initiatives, stakeholder input, existing customer/UX research, and industry trends into high-quality designs.
I run collaborative work sessions to gain a deep understanding of your brand and product. This approach accelerates the strategic process in general and builds consensus throughout the entire engagement.
Together, using a fast-paced, usability centric, and facilitated framework, we define and prioritize product needs, define the brand, surface actionable insights, make strategic recommendations and produce tangible results that can be deployed within your organization.
My process gathers existing programs and initiatives, stakeholder input, existing customer/UX research, and industry trends into high-quality designs.
I run collaborative work sessions to gain a deep understanding of your brand and product. This approach accelerates the strategic process in general and builds consensus throughout the entire engagement.
Together, using a fast-paced, usability centric, and facilitated framework, we define and prioritize product needs, define the brand, surface actionable insights, make strategic recommendations and produce tangible results that can be deployed within your organization.
My process gathers existing programs and initiatives, stakeholder input, existing customer/UX research, and industry trends into high-quality designs.
I run collaborative work sessions to gain a deep understanding of your brand and product. This approach accelerates the strategic process in general and builds consensus throughout the entire engagement.
Together, using a fast-paced, usability centric, and facilitated framework, we define and prioritize product needs, define the brand, surface actionable insights, make strategic recommendations and produce tangible results that can be deployed within your organization.
My process gathers existing programs and initiatives, stakeholder input, existing customer/UX research, and industry trends into high-quality designs.
I run collaborative work sessions to gain a deep understanding of your brand and product. This approach accelerates the strategic process in general and builds consensus throughout the entire engagement.
Together, using a fast-paced, usability centric, and facilitated framework, we define and prioritize product needs, define the brand, surface actionable insights, make strategic recommendations and produce tangible results that can be deployed within your organization.
TOOLS
TO-DO LIST
Design
Design
Design
Design
Design
Turning ideas into interfaces
Turning ideas into interfaces
Turning ideas into interfaces
Turning ideas into interfaces
Turning ideas to interfaces
Design is where the actual work begins in terms of the execution of ideas and insight from the discovery sessions. A process involves conceptualization or POC and prototyping. POC is like making ideas tangible into paper or computer screens, and prototyping is making the POC interactive and intuitive. The goal of these steps is to define product structure and application architecture, as well as the logical flow. In between the POC-prototyping stage, visual or UI design may take place to apply the company's branding and assets depending on the project decision on fidelity choice.
Iteration may occur until the desired outcome achieved - this is essential to a project because this is where we refined and optimized the product, which leads to smooth delivery.
Design is where the actual work begins in terms of the execution of ideas and insight from the discovery sessions. A process involves conceptualization or POC and prototyping. POC is like making ideas tangible into paper or computer screens, and prototyping is making the POC interactive and intuitive. The goal of these steps is to define product structure and application architecture, as well as the logical flow of it. In between the POC-prototyping stage, visual or UI design may take place to apply the company's branding and assets depending on the project decision on fidelity choice.
Iteration may occur until the desired outcome achieved. This is essential to a project because this is where we refined and optimized the product which leads to smooth delivery.
Design is where the actual work begins in terms of the execution of ideas and insight from the discovery sessions. A process involves conceptualization or POC and prototyping. POC is like making ideas tangible into paper or computer screens, and prototyping is making the POC interactive and intuitive. The goal of these steps is to define product structure and application architecture, as well as the logical flow of it. In between the POC-prototyping stage, visual or UI design may take place to apply the company's branding and assets depending on the project decision on fidelity choice.
Iteration may occur until the desired outcome achieved. This is essential to a project because this is where we refined and optimized the product which leads to smooth delivery.
Design is where the actual work begins in terms of the execution of ideas and insight from the discovery sessions. A process involves conceptualization or POC and prototyping. POC is like making ideas tangible into paper or computer screens, and prototyping is making the POC interactive and intuitive. The goal of these steps is to define product structure and application architecture, as well as the logical flow of it. In between the POC-prototyping stage, visual or UI design may take place to apply the company's branding and assets depending on the project decision on fidelity choice.
Iteration may occur until the desired outcome achieved. This is essential to a project because this is where we refined and optimized the product which leads to smooth delivery.
Design is where the actual work begins in terms of the execution of ideas and insight from the discovery sessions. A process involves conceptualization or POC and prototyping. POC is like making ideas tangible into paper or computer screens, and prototyping is making the POC interactive and intuitive. The goal of these steps is to define product structure and application architecture, as well as the logical flow of it. In between the POC-prototyping stage, visual or UI design may take place to apply the company's branding and assets depending on the project decision on fidelity choice.
Iteration may occur until the desired outcome achieved. This is essential to a project because this is where we refined and optimized the product which leads to smooth delivery.
TOOLS
TO-DO LIST
Delivery
Delivery
Delivery
Delivery
Delivery
Specs handover and file turnover
Specs handover and file turnover
Specs handover and file turnover
Specs handover and file turnover
Specs handover and file turnover
The hand-off of designs is critical to the success of the project because the engineers or developers will significantly depend on this. The hand-off is like a bible for most professionals in production. It smoothens the process of building the product into reality. I have the principle in the project delivery that the designer should be the one who defines, and the developer should only execute to ensure truthfulness toward the outcome. The project delivery is not only about sending a project link, but also explaining how to use it, what I need to know, and where to find it.
A smooth transition makes the relationship sweeter between the stakeholders and the designer because we all respect each time.
The hand-off of designs is critical to the success of the project because the engineers or developers will significantly depend on this. The hand-off is like a bible for most professionals in production. It smoothens the process of building the product into reality. I have the principle in the project delivery that the designer should be the one who defines, and the developer should only execute to ensure truthfulness toward the outcome. The project delivery is not only about sending a project link, but also explaining how to use it, what I need to know, and where to find it.
A smooth transition makes the relationship sweeter between the stakeholders and the designer because we all respect each time.
The hand-off of designs is critical to the success of the project because the engineers or developers will significantly depend on this. The hand-off is like a bible for most professionals in production. It smoothens the process of building the product into reality. I have the principle in the project delivery that the designer should be the one who defines, and the developer should only execute to ensure truthfulness toward the outcome. The project delivery is not only about sending a project link, but also explaining how to use it, what I need to know, and where to find it.
A smooth transition makes the relationship sweeter between the stakeholders and the designer because we all respect each time.
The hand-off of designs is critical to the success of the project because the engineers or developers will significantly depend on this. The hand-off is like a bible for most professionals in production. It smoothens the process of building the product into reality. I have the principle in the project delivery that the designer should be the one who defines, and the developer should only execute to ensure truthfulness toward the outcome. The project delivery is not only about sending a project link, but also explaining how to use it, what I need to know, and where to find it.
A smooth transition makes the relationship sweeter between the stakeholders and the designer because we all respect each time.
The hand-off of designs is critical to the success of the project because the engineers or developers will significantly depend on this. The hand-off is like a bible for most professionals in production. It smoothens the process of building the product into reality. I have the principle in the project delivery that the designer should be the one who defines, and the developer should only execute to ensure truthfulness toward the outcome. The project delivery is not only about sending a project link, but also explaining how to use it, what I need to know, and where to find it.
A smooth transition makes the relationship sweeter between the stakeholders and the designer because we all respect each time.
TOOLS
TO-DO LIST
Documentation
Documentation
Documentation
Documentation
Documentation
Immortalizing the live product
Immortalizing the live product
Immortalizing the live product
Immortalizing the live product
A design system is a living document. It evolves from the first time that the project delivered, or it can exist even before the project built. Design system is the collective effort of the team that has done throughout the project. It is a bible that every team will depend on now and then.
For today's modern age, the design system is a must-have from small to big projects. It's not only about documenting the design, but it also helps the company save time and resources in the long run. Design system encompasses all the principles, languages, aesthetics, guides, and architectures - technically, it's a user-friendly blueprint. I will help the team, designers, developers, and stakeholders to make a robust design system that will help them to solve their project needs and serve their preferences even if I'm not around.
The design system is our ultimate cheat sheet.
Design system is a living document. It evolves from the first time that the project delivered. It can exist even before the project built. Design system is the collective effort of the team that has done throughout the project. It is a bible that every team will depend on now and then.
For today's modern age, the design system is a must-have from small to big projects. It's not only about documenting the design, but it also helps the company save time and resources in the long run. Design system encompasses all the principles, languages, aesthetics, guides, and architectures - technically, it's a user-friendly blueprint. I will help the team, designers, developers, and stakeholders to make a solid design system that will serve their preferences even if I'm not around.
Design system is our ultimate cheat sheet.
Design system is a living document. It evolves from the first time that the project delivered. It can exist even before the project built. Design system is the collective effort of the team that has done throughout the project. It is a bible that every team will depend on now and then.
For today's modern age, the design system is a must-have from small to big projects. It's not only about documenting the design, but it also helps the company save time and resources in the long run. Design system encompasses all the principles, languages, aesthetics, guides, and architectures - technically, it's a user-friendly blueprint. I will help the team, designers, developers, and stakeholders to make a solid design system that will serve their preferences even if I'm not around.
Design system is our ultimate cheat sheet.
Design system is a living document. It evolves from the first time that the project delivered. It can exist even before the project built. Design system is the collective effort of the team that has done throughout the project. It is a bible that every team will depend on now and then.
For today's modern age, the design system is a must-have from small to big projects. It's not only about documenting the design, but it also helps the company save time and resources in the long run. Design system encompasses all the principles, languages, aesthetics, guides, and architectures - technically, it's a user-friendly blueprint. I will help the team, designers, developers, and stakeholders to make a solid design system that will serve their preferences even if I'm not around.
Design system is our ultimate cheat sheet.
Design system is a living document. It evolves from the first time that the project delivered. It can exist even before the project built. Design system is the collective effort of the team that has done throughout the project. It is a bible that every team will depend on now and then.
For today's modern age, the design system is a must-have from small to big projects. It's not only about documenting the design, but it also helps the company save time and resources in the long run. Design system encompasses all the principles, languages, aesthetics, guides, and architectures - technically, it's a user-friendly blueprint. I will help the team, designers, developers, and stakeholders to make a solid design system that will serve their preferences even if I'm not around.
Design system is our ultimate cheat sheet.
TOOLS
TO-DO LIST
In need of a highly-experienced and skilled designer who values processes, and
appreciates quality?
In need of a highly-experienced and skilled designer who values processes, and appreciates quality?
In need of a highly-experienced designer who values processes and quality?
In need of a highly-experienced designer who values processes and quality?
In need of a highly-experienced designer who values processes and quality?
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SEND AN EMAIL
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CALL/SMS/CHAT
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© Copryight 2020. Design Never Done. All rights reserved.
© Copryight 2020. Design Never Done. All rights reserved.
© Copryight 2020. Design Never Done. All rights reserved.
© Copryight 2020. Design Never Done. All rights reserved.
DesignNeverDone Super Portfolio designed by Design Manila Studio. Logo created by Logo Manila Studio.
DesignNeverDone Super Portfolio designed by Design Manila Studio. Logo created by Logo Manila Studio.
DesignNeverDone Super Portfolio designed by Design Manila Studio.
Logo designed by Logo Manila Studio.
DDesignNeverDone Super Portfolio designed by Design Manila Studio.
Logo designed by Logo Manila Studio.
DesignNeverDone Super Portfolio
designed by Design Manila Studio.
Logo designed by Logo Manila Studio.